|
![](/i/fill.gif) |
I recall talk of multiple camera views for one scene render around here
someplace or at c.g.r.r.
I thought it was deemed implausible or impossible and I certainly don't
remember it had actually been tried.
Where'd that "portal patch", or whatever it was being called, go to?
Seems that was Chris Huff trying it. That seemed a similar thing.
Bob
"Glen Berry" <7no### [at] ezwv com> wrote in message
news:KQcOOXNS046mLSvWPFwpFtBWB0PQ@4ax.com...
| On 1 May 2000 15:15:13 -0400, ron### [at] povray org (Ron Parker)
| wrote:
|
| >I actually wrote a patch to do this with POV 2.2, but the code is long
| >lost now. I also don't remember what reaction it got; I seem to
| >recall that it was rather lukewarm, if that.
|
| Can you remember if having multiple cameras would speed rendering
| multiple views of the same scene geometry, at least as it was
| implemented in the patch you made? I wish your patch had gotten more
| attention and remained with us, in source form if nothing else.
|
| Later,
| Glen Berry
|
| ( Remove the "7" from 7no### [at] ezwv com to email me. )
Post a reply to this message
|
![](/i/fill.gif) |